Taught by
Milan Moffatt and Kristen Altomare-Ciallella
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Interested in UX design but not sure where to start? Our user experience design short course will teach you the best practices you need to create effective, intuitive experiences for people.
We’ll cover all the bases of an iterative UX design process including user research, wireframing, prototyping, UI design and user testing. Learn how to think like a UX designer and confidently work on projects for yourself and clients.
A computer with Mac OS X 10.9 or above, Windows XP or above, or a recent Linux version installed and a broadband internet connection. That’s it!
Anyone who wants to learn how to build user-centered digital products using research and real-world methods.
This is a beginner course with no requirements apart from being comfortable using a computer. If you use programs like Microsoft Word or Photoshop without trouble, you're good to go
This course is perfect for people looking to get into user experience design or who are currently non-digital-focused designers wanting to design for the web or for apps e.g. graphic designers wanting to design websites.
Welcome to Introduction to User Experience Design! We’ll talk about what is covered in the course, our course project and questions we need ask before starting any project.
We discover what is in the user experience process, what different kinds of roles people have and 7 factors that make valuable user experiences.
We start to review our client's brief, break it down into meaningful parts and talk about how to ask valuable questions back.
We dive into the varying types of user experience research, how to write meaningful survey questions and how to do competitive analysis.
In this part of the course, we talk about how to create personas, user flows, content outlines and site maps for our client.
Get your pens ready! Now we've got our research and analysis completed, we can start thinking about how the design is laid out. We start with pen and paper to help us save time and test quickly.
Once we've tested on paper, it's time to wireframe. We talk about the typography, hierarchy and content of our pages - no colors or typefaces yet but all about design thinking.
After our wireframes are completed, it's time to fill them in with our branding. We talk about how to go from wireframes to final designs.
Now we have our designs, how do we make them interactive so we can test with our users?
In this last lesson, we'll talk about case studies, great UX portfolios and how to give and receive feedback.
Milan is a branding and design freelancer based in Brooklyn! She previously worked at creative agencies in Brooklyn, with early-stage startups in Santiago, Chile and was part of the SuperHi team.
Kristen is a Toronto-based senior visual designer at Glitch, a site for making websites from scratch. She previously worked for as a visual designer for SuperHi, Nike and Huge.